GamesBeat Summit Next 2022: Announcing speakers Will Wright, Matthew Ball and more

Interested in learning what’s next for the gaming industry? Join gaming executives to discuss emerging parts of the industry this October at GamesBeat Summit Next. Register today.


We’re excited that our first batch of speakers for GamesBeat Summit Next 2022 will include Sim City creator Will Wright, now cofounder of Gallium; and Matthew Ball, CEO of Epyllion and author of the popular book, The Metaverse.

Waves of hype always crash into the game industry, but we never know if they’re going to get our feet wet or be tidal waves that change the whole industry. GamesBeat Summit Next 2022 will examine the next big opportunities in a disciplined way with the industry’s thought leaders. You can use the discount code Dean50 to get 50% off the ticket price for a limited time.

Our event will focus on the emerging parts of gaming that could turn into the next big markets. Our major subthemes will focus on key areas and how they will grow in the post-pandemic world. Those subthemes include the metaverse, user-generated content and the creator economy, influencers and the upheavals in marketing, nonfungible tokens and cryptocurrency, emerging markets, subscriptions and cloud gaming, and the changing infrastructure of games. And as always, we will look at dealmaking and the financial trends in gaming.

Uri Marchand is CEO of Overwolf.

Wright will talk about his new startup, Gallium Studios, and his views of gaming in a fireside chat with Peter Levin, managing partner at Griffin Gaming Partners, while Ball will expand upon the open metaverse. Neville Spiteri, CEO of pioneering virtual reality firm Wevr, will speak about the tools for the next-generation of game development. They’re among the best seers in the industry with a track record of excellence.

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Peter Levin is cofounder and managing partner of Griffin Gaming Partners.

Renee Gittins, general manager of Phoenix Labs and former executive director of the International Game Developers Association, will be part of an interesting panel entitled Soft Skills for Hard Problems. She will be joined by Aleissia Laidacker, mixed reality expert and CEO of Maven XR and vice chair of IGDA board.

Other panelists include Yaprak Decarmine, CEO of Game Jolt; Lauren Hetu, senior software engineer, Phoenix Labs; and Zak Whaley, director of engineering at PlayEveryWare. These speaker illustrate what we can learn from thinkers who are solving modern problems in different ways.

Yaprak Decarmine is CEO of Game Jolt.

We’ve also got a good series of sessions on the rise of user-generated content, spearheaded by modding platform company Overwolf. The speakers include Uri Marchand, CEO of Overwolf, and Shahar Sorek, chief marketing officer of Overwolf.

Brooks Brown, founder of Consortium9, will also enlighten us about the right way think about blockchain, and Umesh Lakshman, head of solutions architecture West, media and entertainment at Lumen, a tech infrastructure company that is preparing for the real-time metaverse. We’ve also got Susan Bonds, CEO of 42 Entertainment, a maker of alternate reality games, and her new work in AR at Animal Repair Shop.

Susan Bonds is CEO of 42 Entertainment.

These are just the initial set of some amazing speakers that we have lined up for the event, which will be held in person at the Midway in San Francisco on October 25-26. We’re curating an excellent experience with multiple tracks so that you can explore the emerging part of gaming that you care about.

Our target audience is the decision makers who will guide the way to a bigger and better gaming industry. The path through the recession won’t be easy, particularly as things aren’t growing as fast as they once were and high-flying areas like blockchain games have crashed. But we’ll have the right people to explain the most important trends in games so you can thread the way to growth.

GamesBeat’s creed when covering the game industry is “where passion meets business.” What does this mean? We want to tell you how the news matters to you — not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. Learn more about membership.

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